References & Comments

=== about parallelism and the PI theory ==

These references to articles, web-sites and abstracts tells us how others - than our selfs - thinking and writing about parallelism and the PI theory; and all that what combines that in relation to the people's short memory, (procedural) tasks en/of performance (of systems).

Min, R. (1992). Parallel instruction, A theory for educational computer simulation. Interactive Learning International, vol. 6, no. 3, pp. 177-183.

Min, R. (1994). Parallelism in open learning and working environments. British journal of Educational Technology, vol. 25, no. 2, pp. 108-112.

Min, F.B.M., (1999). Interactive Micro-worlds on the World Wide Web. Int. J. of Continuing Engineering Education and Long-life Learning, Vol. 9, no. 2/3/4, p. 302-314.

Mousavi, S. Y., Low, R., & Sweller, J. (1995). Reducing cognitive load by mixing auditory and visual presentation modes. Journal of Educational Psychology, vol. 87, pp. 319-334.

Baddely, A. D. (1992, January 31). Working Memory. Science, 225, 556-559.

Baddeley, A. D. (1993). Human Memory: Theory and practice. Cambridge: Lawrence Erlbaum Assiosates.

Schneider, W. and Shiffrin, R.M. (1977). Controlled and automatic human information processing: I. Detection, search, and attention. Psychological Review, 84, 1-66.

Shiffrin, R. M. and Schneider, W. (1977). Controlled and automatic human information processing: II. Perceptual Learning, automatic attending, and a general theory. Psychological Review, 84, 127-190.

Sweller, J., van Merrienboer, J. J. G., and Paas, F. G. W. C. (1998). Cognitive Architecture and Instructional Design. Educational Psychological Review, Vol. 10, No. 3, pp. 251-296.

Ainsworth, S. (1999).
The functions of multiple representations. Computers and Education, 33, 131-152.

Benshoof, L.A., en S. Hooper (1993). The effectes of single- and multiple-Window Presentation on Archievements During Computer-Based Instruction'. J. of Comp. Based Inst. vol. 20, no. 4, p. 113-117.

Merrienboer, J. J. G. van, J.G. Schuurman, M.B.M. de Croock and F.G.W.C. Paas (2002)
Redirecting learners' attention during training: effects on cognitive load, transfer test performance and training efficiency. Learning and Instruction, Vol.12, No.1, p.11-37.

Barfield, L. (1994). Learning about user userinterfaces for learning; science, art of craft? Interact, vol. 1, no. 4, 8-10.

Bly, S. A., & Rosenberg, J. K. (1986). A comparison of tiled and overlapping windows. Proceedings of the CHI 86, human factors in computing systems conference, pp. 101-106. New York: Assiociation for computing machinery.

Cohen, R. L. (1981). On the generality of some memory laws. Scandinavian journal of psychology, 22, 267-281.

Chandler, P., and Sweller, J. (1996). Cognitive Load while learning to use a computer program. Appl. Cogn. Psychol. 10: 151-170.

Chi, M. T. H. (1978). Knowledge structures and memory development. In R. S. Siegler (Ed.), Children's thinking: What develops?, 73-96. Hillsdale, NJ: Erlbaum.

Sweller, J., van Merrienboer, J. J. G., and Paas, F. G. W. C. (2001). Cognitive Architecture and Instructional Design. Educational Psychological Review, Vol. 10, No. 3, p. 251-296.

Sweller, J. (1994). Cognitive Load Theory. Learning & Instruction. vol. 4; pp 295-312.

Sweller, J. (1988). Cognitive Load during problem solving. Cognitive Science. vol. 12; pp 257-285.

Chandler, P., and Sweller, J. (1996). Cognitive Load while learning to use a computer program. Appl. Cogn. Psychol. 10: 151-170.

Mayer, R. E. and R. Moreno (2000). A split attention Effect in multimedia Learning: Evidence for Dual Processing Systems in Working Memory. J. of Educ. Psych., Vol. 90, no. 2, p. 312-320.

Mayer, R. E., and R. Moreno (2000). Aids to computer-based multimedia Learning; (preprint; electronisch).

Mayer, R.E., and .... (....). Aids to computer-based multimedia Learning; (preprint; electronisch)

Mayer, R.E., and Anderson (1991). Animations Need Narrations: An Experimental Test of a Dual-coding Hypothesis. J. of Educ. Psych. Vol. 83, no. 4, pp. 484-490.

Mayer, R.E., and Anderson (1992). The Instructive Animation: Helping students build connections between words and pictures in multimedia learning. J. of Educ. Psych. Vol. 84, no. 4, pp. 444-452.

Paivio, A., (1986). Mental representation: A dual coding approach. Oxford England. Oxford University Press.

Ainsworth, S. (1999). The functions of multiple representations. Computers and Education, 33, 131-152.

Barfield, L. (1994)
Learning about user userinterfaces for learning; science, art of craft? Interact, vol. 1, no. 4, 8-10.

Mayer & Anderson, 1991, Experiment 2a;

Mayer & Anderson, 1992, Experiments 1 and 2

Moreno, R., and R.E. Mayer (1999). Cognitive Principles of Multimedia Learning: the role of modality and Cogniguity. J. of Educ. Psychology, vol. 91, no. 2. pp. 358-368.

Moreno, Mayer, Boire and Vagge (1999). J. of Educ. Psychology, vol. 91, pp. 638-643.

Moreno, R., and R.E. Mayer (1999). Multimedia supported Metaphors for meaning Making in Mathematics. Cognition & Instruction, vol. 17, no. 3, pp. 215-248.

Moreno, R., and R.E. Mayer (1999). Cognitive Principles of Multimedia Learning: the role of modality and Cogniguity. J. of Educ. Psychology, vol. 91, no. 2, pp. 358-368.

Moreno, R., and R.E. Mayer (2000). A coherence Effect in multimedia learning: the case for minimizing irrelevant sounds in the design of multimedia instructional messages. J. of Educ. Psychology, vol. 92, no. 1, pp. 117-125.

Kandogan, E., (1998). Kandogan: Hierarchical multi-window management with elastic layout dynamics. Thesis/dissertation.

Relan, A., (1991). The Desktop Environment in Computer Based Instruction: Cognitive Foundations and Implications for Instructional Design. Educ. & Techn., vol. ..., no. ..., pp. 7-14

Schaffer en Sorflaten .... (1998)

Marsh, Sebrechts, Hicks & Landau (1997). Processing strategies and secondary memory in very rapid forgetting. Memory & Cognition.

Diehl & Mills (1995). The effects of interaction with the device described by procedural text on recall, true/falls, and task performance. Memory & Cognition.

Potter (1993). Very short-term conceptual memory. Memory & Cognition

Frick, (...). Testing visual short-term memory: simulaneous versus sequential presentations.

Lieu (1998). Student Reaction To an Interactive Compact Disk on Engineering Graphics. Engineering Design Graphics Journal, vol. 62 no. 1 pp. 19-27.

Benshoof, L.A., en S. Hooper (1993).

Tombaugh, J., Lickorisch, A., & Wright, P. (1987). Multi-window displays for readers of lengthy texts. International Journal of Man-Machine Studies, 26, pp. 597-615

Burg, B., and Groenewoud, U. A. (1996). Effect van mate van parallelisme op taakuitvoering en gepercipieerd gebruikersgemak. [Effect on measure of parallelism on task performance and perceived user comfort]. Proceedings of the symposium within the framework of the subject 'Research Assignment' (196037). Internal paper. Twente University, Faculty of educational science and technology (The Netherlands).

Case, R. (1985). Intellectual development: Birth to adulthood. New York: Academic Press Inc.

Chi, M. T. H. (1978). Knowledge structures and memory development. In R. S. Siegler (Ed.), Children's thinking: What develops?, 73-96. Hillsdale, NJ: Erlbaum.

Elbro, C. and J. Christoffersen (1988)
Reading in a moving text-window: differences between fast and slow adult readers. Univ. of Copenhagen. Paper in bezit van indieners.

Oliver, R. (1994)
Proof-reading on paper and screens: The influence of practice and experience on performance. J. of Comp. Based Instr., Vol. 20, no. 4. (118-123).

Bly, S. A., & Rosenberg, J. K. (1986). A comparison of tiled and overlapping windows. Proceedings of the CHI 86, human factors in computing systems conference, 101-106. New York: Assiociation for computing machinery.

Cohen, S., Ward, L. M., Enns, J. T. (1994). Sensation and perception. Florida: Harcourt Brace College Publishers.

Cohen, R. L. (1981). On the generality of some memory laws. Scandinavian journal of psychology, 22, 267-281.

Web-based references

http://www.cs.umd.edu/projects/hcil/Research/1997/tcw.html

door Chris North, Graduate Student Computer Science and prof. Ben Shneiderman, Professor, over tightly coupled windows

http://www.cs.umd.edu/hcil/elastic-windows/

door Kandogan, Graduate Student Computer Science and prof. Shneiderman over elastic windows for Rapid Multiple Window Management.

http://www.omg.unb.ca/hci/projects/gv3d/overview.html of http://www.omg.unb.ca

online artikelen van Dept. Geodesy and Geomatics Engineering, University of New Brunswick, Fredericton, New Brunswick, Canada

http://zeus.gmd.de/projects/diva.html
zoek daar ter plekke met zoekterm: window of windows.

http://www.humanfactors.com/Xjournal/layout.htm

with E. Schaffer about: Window Layout: Cures for Cryptovision

http://lap.umd.edu/LAPFolder/NSFIA/proposal.html

Interface Apparency and Manipulatability: Cognitive Gateways through the Spatial Visualization Barrier in Computer-Based Technologies
Principal Investigator: Kent L. Norman, Department of Psychology and the Human/Computer Interaction Laboratory, Center for Automation Research, University of Maryland

ftp://ftp.cs.umd.edu/pub/hcil/Reports-Abstracts-Bibliography/3784html/3784.html

met J. Corde Lane, Steven P. Kuester, and Ben Shneiderman, Space Systems Laboratory & Human-Cumputer Interaction Laboratory, Department of Computer Science & Institute for Systems Research, University of Maryland

ftp://ftp.cs.umd.edu/pub/hcil/Reports-Abstracts-Bibliography/3695html/3695.html

met Eser Kandogan and Ben Shneiderman. Department of Computer Science, Human-Computer Interaction Laboratory, Institute for Systems Research, University of Maryland.

http://turing.acm.org/sigchi/chi96/proceedings/videos/Fertig/etf.htm

met Fertig, Freeman, Gelernter over "Lifestreams: An Alternative to the Desktop Metaphore.

http://www.cs.umd.edu/projects/hcil/pad++

met University of Maryland over "Pad++, Zooming User interfaces(ZUI's).

Reactions, web-sites and/or references on our own research

Wibe-sites

The Pennsylvania State University, een instituut gespecialiseerd in leren en instructie

Neat Links: Op deze site staat een vermelding van/naar ons werk. (Zoek met zoeksleutel: "Rik Min") (bellen/mailen dat link niet klopt)

Universiteit van Oldenburg, een instituut gespecialiseerd in simulaties

Hier staat een vermelding van/naar ons werk. (Zoek met zoeksleutel: "Rik Min")

Phuong Phan, een instituut gespecialiseerd in leren

Op deze site staat een vermelding van/naar ons werk. (Zoek met zoeksleutel: "Rik Min")

(idem? 1) (2) (3)

Stieve Hunt

Op deze site staat een vermelding van/naar ons werk. (Zoek met zoeksleutel: "Rik Min")

Greg Kearsley

Op deze site staat onze theorie vermeld en staat een link naar ons werk onder 'Other related web sites'.

http://www2.mtroyal.ab.ca/~sking/Simulat.htm

by Shirley L. King, 1999 about: "Computer Simulations: Considerations for Instructional Designers". Hier staat iets over ons werk, en m.n. mijn boek, over simulaties en parallellism.

http://www.oc.utwente.nl/eciu/ICT_in_courses/CAI/Simulations/simulations.html

door het Onderwijskundig Centrum (OC) c.q. het Dinkel Instituut, te Enschede. Hier staat iets over ons werk: over simulaties en niet specifiek over parallellism.

More personal reactions about our research

Albert Ip; Comment:

Rik,

Thank for the pointers to your papers and simulations. We share a very similar conceptualisation of learning. Your PI model is a dimension I have intuitively felt, but never able to articulate. When I talked about the "time" element in the IFET discussion forum, I was focussing on the effect of time pressure in the learning situation and the working situation. Your parallel model definitely address a limitation of the human cognitive.

I have done a bit of work in creating an envrionment for rule-based (model-based) simulation, focusing primarily on creating inter-operatable small components in order to allow teachers to build model-based simulation. http://www2.meu.unimelb.edu.au/virtualapparatusframework/

Currently, my focus is on role-play simulation (hence my distinction between role play and rule-based). I have posted my website in the IFET group and is repeated here http://www.roleplaysim.org/papers/

I agree with you that cost, technical expertise and huge time requirement are current economical barriers to simulation (both model-based and roleplay). My company's work http://www.fablusi.com/ hopes to address that for the roleplay simulation.

I believe there are lots of common ground that we can develop collaboration (both academically and may be commercially), keep in touch

Regards
Albert Ip ; E-mail: Mon 4 dec. 2000 11:47 PM

Ken Myers (IFETS-discussion Digest 62):

Rik

Very interesting prototype. Certainly this does allow for some higher order performances. It is also interesting that the example is using content from the medical field. I have great respect for the ability of medicine to stay on the leading edge of simulation-based training. The criticality of the subject matter and the funds available to build and disseminate training are advantages medicine has over many other disciplines.

However, even here this is only one piece of the total solution. I would assume there is an instructional sequence that precedes this simulation to prepare the learner to correctly manipulate and/or predict trigger points, actions to take, and expected outcomes. Thanks for sharing your work. My comments are not prompted because I need a solution to this problem. NETg is actively working to improve the integration of TBT into other types of mentored instruction. I was offering my position as food for thought. Too often, technology entices one to think about the mechanics of a solution and the appropriateness of the solution is a secondary consideration. I merely wanted to elevate the discussion to consider the impact of the solution on learning.

Ken Myers
Associate Director of Research & Development;
NETg, Inc.; 1751 W. Diehl Rd.; Naperville, IL 60563
E-mail: Friday, October 20, 2000 5:11 PM

Others: IFETS-list; discussion with students, aug. 2003


Rik Min, Enschede, 20 dec. 2000; updated 18 dec. 2001; updated aug. 2003