Faculty of Educational Science and Technology (EDTE), University of Twente (UT)
Postbus 217; 7500 AE Enschede, The Netherlands. E-mail: R.Min@hetnet.nl (Acone)
More examples about split attention (Sweller) and parallellism (Min) (in accordance). (extra)
Principle of parallelism:
The principle of parallelism.
With extra window the surface is bigger then 100%
(2 order parallelism)
x varies between 1 to 30 cm or more.
One, long web-page on a screen:
A big web-page.
(The surface is bigger then 100%.)
We call that: virtual parallelism.
X varies between 1 to 30 cm or more.
Linear media (serial media)
"What you have seen (in de past); you have forgotten (now)."
Problem with frame-by-frame or screen-by-screen: your memory
On top: frames every 1/25 second (as in movies).
4 important theories as good references and introduction to the PI theory
The PI-theory in four points: So far it is assumed that the usefulness of parallelism in open do environments is due to:
If you don't give attention to this points or this theory in the design of your multimedial, hypermedial, web-based software product, your product will failed.
== more about parallellism and the PI theory ==
The user sees a lot of information from a lot of areas (Min, 19xx).
The concept of our parallel instruction (as input)
The user gets a lot of information from a lot of media (Min, 19xx). All this parallel instruction is input; and necessary for starting the learning sessions. (The output is for continuing the learning sessions).
More information
== parallellism and the PI theory ==
xxxx
xxxx a summery of one of the next papers in relation to the two articles of Min (1992) (1994); xxx to the relations to parallelism and the parallel instruction theory (of Min).
Enschede, jan. 23, 2002. 17:26h